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Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaPlaylist
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaPlaylist.h |
Include | #include "MediaPlaylist.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlaylist.cpp |
UFUNCTION (BlueprintCallable, Category="Media|MediaPlaylist")
bool Add
(
UMediaSource * MediaSource
)
Remarks
Add a media source to the play list. true if the media source was added, false otherwise.
Parameters
Name | Description |
---|---|
MediaSource | The media source to append. |
See Also
RemoveAll