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API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/UMediaPlayer > API/Runtime/MediaAssets/UMediaPlayer/GetPlaybackTimeRange
References
| Module | MediaAssets |
| Header | /Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h |
| Include | #include "MediaPlayer.h" |
| Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp |
UFUNCTION (BlueprintCallable, Category="Media|MediaPlayer")
FFloatInterval GetPlaybackTimeRange
(
EMediaTimeRangeBPType InRangeToGet
)
Remarks
Blueprint accessible version of GetPlaybackTimeRange. This returns the range truncated into a blueprint usable float interval and should not be used for live streams as 32 bit floats can not store wallclock times with enough precision.