Navigation
API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/IMediaAssetsModule
Description
Broadcasts the event to all subscribers. InActorsPathNames are the paths of selected Medias in the scene.
| Name | BroadcastOnMediaStateChangedEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/MediaAssets/Public/IMediaAssetsModule.h |
| Include Path | #include "IMediaAssetsModule.h" |
void BroadcastOnMediaStateChangedEvent
(
const TArray < FString > & InActorsPathNames,
uint8 EnumState,
bool bRemoteBroadcast
)