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API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/FMediaTextureTracker
References
| Module | MediaAssets |
| Header | /Engine/Source/Runtime/MediaAssets/Public/MediaTextureTracker.h |
| Include | #include "MediaTextureTracker.h" |
| Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTextureTracker.cpp |
const TArray < TWeakPtr< FMediaTextureTrackerObject , ESPMode::ThreadSafe > > * GetObjects
(
TObjectPtr < UMediaTexture > InTexture
) const
Remarks
Get which objects are usnig a specific media texture. Nullptr if nothing found, or a pointer to an array of objects.
Parameters
| Name | Description |
|---|---|
| InTexture | Media texture to check. |