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API > API/Runtime > API/Runtime/Media
References
| Module | Media |
| Header | /Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
| Include | #include "IMediaTextureSample.h" |
Syntax
static float kMediaSample_HDR_NitsNormalizationFactor = 1.0f / MediaTextureSample::kLinearToNitsScale_UE;