Navigation
Unreal Engine C++ API Reference > Runtime > Media > IMediaView
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaView.h |
Include | #include "IMediaView.h" |
virtual bool SetViewOrientation
&40;
const FQuat & Orientation,
bool Absolute
&41;
Remarks
Set the view's orientation. true on success, false otherwise.
Parameters
Name | Description |
---|---|
Orientation | Quaternion representing the orientation. |
Whether | the orientation change should be absolute (true) or relative (false). |