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Unreal Engine C++ API Reference > Runtime > Media > IMediaTracks
- IMediaTracks::SelectTrack()
- FMediaIOCorePlayerBase::SelectTrack()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaTracks.h |
Include | #include "IMediaTracks.h" |
bool SelectTrack
&40;
EMediaTrackType TrackType,
int32 TrackIndex
&41;
Remarks
Select the active track of the given type.
The selected track will use its currently active format. Active formats will be remembered on a per track basis. The first available format is active by default. To switch the track format, use SetTrackFormat instead. true if the track was selected, false otherwise.
Parameters
Name | Description |
---|---|
TrackType | The type of track to select. |
TrackIndex | The index of the track to select, or INDEX_NONE to deselect. |