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Interface for objects that can be ticked from the high-frequency media thread.
| Name | IMediaTickable |
| Type | class |
| Header File | /Engine/Source/Runtime/Media/Public/IMediaTickable.h |
| Include Path | #include "IMediaTickable.h" |
Syntax
class IMediaTickable
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMediaTickable() |
Virtual destructor. | IMediaTickable.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void TickTickable() |
Tick the object. | IMediaTickable.h |