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Unreal Engine C++ API Reference > Runtime > Media > IMediaTextureSampleConverter
- IMediaTextureSampleConverter::GetConverterInfoFlags()
- FMediaIOCoreTextureSampleConverter::GetConverterInfoFlags()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaTextureSampleConverter.h |
Include | #include "IMediaTextureSampleConverter.h" |
virtual uint32 GetConverterInfoFlags&40;&41; const