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API > API/Runtime > API/Runtime/Media > API/Runtime/Media/IMediaTextureSample
References
| Module | Media |
| Header | /Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
| Include | #include "IMediaTextureSample.h" |
virtual MediaShaders::EToneMapMethod GetToneMapMethod() const
Remarks
Get an optional tonemapping method, for application on HDR inputs.