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Unreal Engine C++ API Reference > Runtime > Media > IMediaPlayer
- IMediaPlayer::GetTracks()
- FMediaIOCorePlayerBase::GetTracks()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaPlayer.h |
Include | #include "IMediaPlayer.h" |
IMediaTracks & GetTracks&40;&41;
Remarks
Get the player's track collection.
The interface returned by this method must remain valid for the player's life time. Tracks interface.