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Unreal Engine C++ API Reference > Runtime > Media > IMediaControls
- IMediaControls::GetState()
- FMediaIOCorePlayerBase::GetState()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaControls.h |
Include | #include "IMediaControls.h" |
EMediaState GetState&40;&41; const
Remarks
Get the state of the media. Media state.