Navigation
Unreal Engine C++ API Reference > Runtime > Media
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaClock.h |
Include | #include "IMediaClock.h" |
Syntax
class IMediaClock
Remarks
Interface for media framework clocks.
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
~IMediaClock () |
Virtual destructor. |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | AddSink
(
const TSharedRef< IMediaClockSink, ESPMode::ThreadSafe >& Sink |
Add a media clock sink. |
![]() ![]() |
FTimespan | GetTimecode () |
Get the clock's current time code. |
![]() ![]() |
bool | Whether the clock's time code is locked to an external time source. | |
![]() |
void | RemoveSink
(
const TSharedRef< IMediaClockSink, ESPMode::ThreadSafe >& Sink |
Remove a media clock sink. |