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API > API/Runtime > API/Runtime/Media
Interface for media binary data samples.
| Name | IMediaBinarySample |
| Type | class |
| Header File | /Engine/Source/Runtime/Media/Public/IMediaBinarySample.h |
| Include Path | #include "IMediaBinarySample.h" |
Syntax
class IMediaBinarySample
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMediaBinarySample() |
Virtual destructor. | IMediaBinarySample.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const void * GetData () |
Get the sample data. | IMediaBinarySample.h | |
| Get the amount of time for which the sample is valid. | IMediaBinarySample.h | ||
| Get the GUID identifying the derived type that may implement additional, type specific methods. | IMediaBinarySample.h | ||
uint32 GetSize () |
Get the size of the binary data. | IMediaBinarySample.h | |
| Get the sample time (in the player's local clock). | IMediaBinarySample.h | ||
virtual TOptional< FTimecode > GetTimecode () |
Get the sample timecode if available. | IMediaBinarySample.h |