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Tile coordinate of a tiled media source/texture.
| Name | FMediaTileCoordinate |
| Type | struct |
| Header File | /Engine/Source/Runtime/Media/Public/IMediaView.h |
| Include Path | #include "IMediaView.h" |
Syntax
struct FMediaTileCoordinate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IMediaView.h | |||
| IMediaView.h | |||
FMediaTileCoordinate
(
uint16 InX, |
IMediaView.h | ||
FMediaTileCoordinate
(
int32 InX, |
IMediaView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| X | uint16 | IMediaView.h | ||
| Y | uint16 | IMediaView.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMediaTileCoordinate Zero() |
IMediaView.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMediaTileCoordinate& Other |
IMediaView.h | ||
bool operator==
(
const FMediaTileCoordinate& Other |
IMediaView.h |