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Unreal Engine C++ API Reference > Runtime > Media
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaCaptureSupport.h |
Include | #include "IMediaCaptureSupport.h" |
Syntax
struct FMediaCaptureDeviceInfo
Remarks
Information about a capture device.
Variables
Type | Name | Description | |
---|---|---|---|
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FText | DisplayName | Human readable display name. |
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FString | Info | Device specific debug information. |
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EMediaCaptureDeviceType | Type | The type of capture device. |
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FString | Url | Media URL string for use with media players. |