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Unreal Engine C++ API Reference > Runtime > Media
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaTracks.h |
Include | #include "IMediaTracks.h" |
Syntax
struct FMediaAudioTrackFormat
Remarks
Audio track format details.
Variables
Type | Name | Description | |
---|---|---|---|
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uint32 | BitsPerSample | Number of bits per sample. |
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uint32 | NumChannels | Number of audio channels. |
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uint32 | SampleRate | Sample rate (in samples per second). |
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FString | TypeName | Name of the format type. |