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Unreal Engine C++ API Reference > Runtime > Media
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaTracks.h |
Include | #include "IMediaTracks.h" |
Syntax
enum EMediaTrackType
{
Audio,
Caption,
Metadata,
Script,
Subtitle,
Text,
Video,
Num,
}
Values
Name | Description |
---|---|
Audio | Audio track. |
Caption | Closed caption track. |
Metadata | Metadata track. |
Script | Script track. |
Subtitle | Subtitle track. |
Text | Generic text track. |
Video | Video track. |
Num |
Remarks
Enumerates available media track types.
Note: Keep this in sync with EMediaTrackType