Navigation
API > API/Runtime > API/Runtime/MassEntity
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassEntityManager.h | |||
| MassEntityQuery.h | |||
| MassEntityTypes.h | |||
| MassProcessingTypes.h |
operator&=(FMassEntityManager::EDebugFeatures &, FMassEntityManager::EDebugFeatures)
| Name | operator&= |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
FMassEntityManager::EDebugFeatures & operator&=
(
FMassEntityManager::EDebugFeatures & Lhs,
FMassEntityManager::EDebugFeatures Rhs
)
operator&=(FMassEntityQuery::EParallelExecutionFlags &, FMassEntityQuery::EParallelExecutionFlags)
| Name | operator&= |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityQuery.h |
| Include Path | #include "MassEntityQuery.h" |
FMassEntityQuery::EParallelExecutionFlags & operator&=
(
FMassEntityQuery::EParallelExecutionFlags & Lhs,
FMassEntityQuery::EParallelExecutionFlags Rhs
)
operator&=(EMassObservedOperationFlags &, EMassObservedOperationFlags)
| Name | operator&= |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityTypes.h |
| Include Path | #include "MassEntityTypes.h" |
EMassObservedOperationFlags & operator&=
(
EMassObservedOperationFlags & Lhs,
EMassObservedOperationFlags Rhs
)
operator&=(EProcessorExecutionFlags &, EProcessorExecutionFlags)
| Name | operator&= |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassProcessingTypes.h |
| Include Path | #include "MassProcessingTypes.h" |
EProcessorExecutionFlags & operator&=
(
EProcessorExecutionFlags & Lhs,
EProcessorExecutionFlags Rhs
)