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Cleans up data, removes enties in RoleMap if Entry.IsEmpty
| Name | UMassRelationEntityDestruction |
| Type | class |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRelationObservers.h |
| Include Path | #include "MassRelationObservers.h" |
Syntax
UCLASS (MinimalAPI)
class UMassRelationEntityDestruction : public UMassRelationObserver
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassObserverProcessor → UMassRelationObserver → UMassRelationEntityDestruction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassRelationEntityDestruction() |
MassRelationObservers.h |
Functions
Public
Protected
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute
(
FMassEntityManager& EntityManager, |
Called during the processing phase to which this processor is registered. | MassRelationObservers.h |