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API > API/Runtime > API/Runtime/MassEntity
| Name | FScopedRequirementAccessDetector |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRequirementAccessDetector.h |
| Include Path | #include "MassRequirementAccessDetector.h" |
Syntax
struct FScopedRequirementAccessDetector
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedRequirementAccessDetector
(
const FMassEntityQuery& InQuery |
MassRequirementAccessDetector.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedRequirementAccessDetector() |
MassRequirementAccessDetector.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EntityManager | TSharedPtr< FMassEntityManager > | MassRequirementAccessDetector.h | ||
| Query | const FMassEntityQuery & | MassRequirementAccessDetector.h |