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API > API/Runtime > API/Runtime/MassEntity
| Name | FScopedEntityBuilder |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityBuilder.h |
| Include Path | #include "MassEntityBuilder.h" |
Syntax
struct FScopedEntityBuilder : public UE::Mass::FEntityBuilder
Inheritance Hierarchy
- FEntityBuilder → FScopedEntityBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassEntityBuilder.h | |||
FScopedEntityBuilder
(
const FScopedEntityBuilder& |
MassEntityBuilder.h | ||
FScopedEntityBuilder
(
TArgs&&... InArgs |
MassEntityBuilder.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedEntityBuilder() |
MassEntityBuilder.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedEntityBuilder & operator=
(
const FScopedEntityBuilder& |
MassEntityBuilder.h | ||
| MassEntityBuilder.h |