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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FRelationData
| Name | FRelationInstanceData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRelationManager.h |
| Include Path | #include "MassRelationManager.h" |
Syntax
struct FRelationInstanceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RelationEntityContainers | TStaticArray< TArray< FMassRelationRoleInstanceHandle >, static_cast< uint32 >(ERelationRole::MAX)> | MassRelationManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsEmpty() |
MassRelationManager.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FMassRelationRoleInstanceHandle > & operator[]
(
const int32 Index |
MassRelationManager.h | ||
const TArray< FMassRelationRoleInstanceHandle > & operator[]
(
const int32 Index |
MassRelationManager.h | ||
TArray< FMassRelationRoleInstanceHandle > & operator[]
(
const ERelationRole Index |
MassRelationManager.h | ||
const TArray< FMassRelationRoleInstanceHandle > & operator[]
(
const ERelationRole Index |
MassRelationManager.h |