Navigation
API > API/Runtime > API/Runtime/MassEntity
Defines the entity compositions to return in the query and provides type-safe data access to entity and subsystem data. Must be a member variable of a QueryExecutor
| Name | FQueryDefinition |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassQueryExecutor.h |
| Include Path | #include "MassQueryExecutor.h" |
Syntax
template<typename... Accessors>
struct FQueryDefinition : public UE::Mass::FQueryDefinitionBase
Inheritance Hierarchy
- FQueryDefinitionBase → FQueryDefinition
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQueryDefinition
(
FQueryExecutor& Owner |
MassQueryExecutor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccessorTuple | TTuple< Accessors... > | MassQueryExecutor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
auto & Get() |
MassQueryExecutor.h | ||
void SetupForChunk
(
FMassExecutionContext& Context |
MassQueryExecutor.h |
Overridden from FQueryDefinitionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQuery
(
FMassEntityQuery& EntityQuery, |
MassQueryExecutor.h | ||
virtual void SetupForExecute
(
FMassExecutionContext& Context |
MassQueryExecutor.h |