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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassSubsystemRequirements > API/Runtime/MassEntity/FMassSubsystemRequirements/AddSubsystemRequirement
References
| Module | MassEntity |
| Header | /Engine/Source/Runtime/MassEntity/Public/MassRequirements.h |
| Include | #include "MassRequirements.h" |
FMassSubsystemRequirements & AddSubsystemRequirement
(
const TSubclassOf < USubsystem > SubsystemClass,
const EMassFragmentAccess AccessMode,
const bool bGameThreadOnly
)