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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassRuntimePipeline
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassRuntimePipeline
(
EProcessorExecutionFlags WorldExecutionFlags |
Inlines. | MassProcessingTypes.h | |
FMassRuntimePipeline
(
TConstArrayView< TObjectPtr< UMassProcessor > > SeedProcessors, |
MassProcessingTypes.h | ||
FMassRuntimePipeline
(
TConstArrayView< UMassProcessor* > SeedProcessors, |
MassProcessingTypes.h |
FMassRuntimePipeline(EProcessorExecutionFlags)
Description
Inlines.
| Name | FMassRuntimePipeline |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassProcessingTypes.h |
| Include Path | #include "MassProcessingTypes.h" |
FMassRuntimePipeline
(
EProcessorExecutionFlags WorldExecutionFlags
)
FMassRuntimePipeline(TConstArrayView< TObjectPtr< UMassProcessor > >, EProcessorExecutionFlags)
| Name | FMassRuntimePipeline |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassProcessingTypes.h |
| Include Path | #include "MassProcessingTypes.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassProcessingTypes.cpp |
FMassRuntimePipeline
(
TConstArrayView< TObjectPtr < UMassProcessor > > SeedProcessors,
EProcessorExecutionFlags WorldExecutionFlags
)
FMassRuntimePipeline(TConstArrayView< UMassProcessor * >, EProcessorExecutionFlags)
| Name | FMassRuntimePipeline |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassProcessingTypes.h |
| Include Path | #include "MassProcessingTypes.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassProcessingTypes.cpp |
FMassRuntimePipeline
(
TConstArrayView< UMassProcessor * > SeedProcessors,
EProcessorExecutionFlags WorldExecutionFlags
)