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API > API/Runtime > API/Runtime/MassEntity
| Name | FMassProcessorExecutionOrder |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassProcessor.h |
| Include Path | #include "MassProcessor.h" |
Syntax
USTRUCT ()
struct FMassProcessorExecutionOrder
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExecuteAfter | TArray< FName > | MassProcessor.h |
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| ExecuteBefore | TArray< FName > | MassProcessor.h |
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| ExecuteInGroup | FName | Determines which processing group this processor will be placed in. | MassProcessor.h |
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