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API > API/Runtime > API/Runtime/MassEntity
| |
|
| Name |
FMassProcessorExecutionOrder |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassProcessor.h |
| Include Path |
#include "MassProcessor.h" |
Syntax
USTRUCT ()
struct FMassProcessorExecutionOrder
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ExecuteAfter |
TArray< FName > |
|
MassProcessor.h |
- EditAnywhere
- Category=Processor
- Config
|
| ExecuteBefore |
TArray< FName > |
|
MassProcessor.h |
- EditAnywhere
- Category=Processor
- Config
|
| ExecuteInGroup |
FName |
Determines which processing group this processor will be placed in. |
MassProcessor.h |
- EditAnywhere
- Category=Processor
- Config
|