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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassProcessingPhase
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MassProcessingPhaseManager.h |
|
|
|
MassProcessingPhaseManager.h |
|
FMassProcessingPhase()
| |
|
| Name |
FMassProcessingPhase |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassProcessingPhaseManager.h |
| Include Path |
#include "MassProcessingPhaseManager.h" |
| Source |
/Engine/Source/Runtime/MassEntity/Private/MassProcessingPhaseManager.cpp |
FMassProcessingPhase()
FMassProcessingPhase(const FMassProcessingPhase &)
| |
|
| Name |
FMassProcessingPhase |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassProcessingPhaseManager.h |
| Include Path |
#include "MassProcessingPhaseManager.h" |
FMassProcessingPhase
(
const FMassProcessingPhase & Other
)