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Instances of the type will be fed into FMassRuntimePipeline.AuxData and at execution time will be available to observer processors via FMassExecutionContext.GetAuxData()
| Name | FMassObserverExecutionContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverProcessor.h |
| Include Path | #include "MassObserverProcessor.h" |
Syntax
USTRUCT ()
struct FMassObserverExecutionContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassObserverProcessor.h | |||
FMassObserverExecutionContext
(
const EMassObservedOperation InOperation, |
MassObserverProcessor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentTypeIndex | int32 | MassObserverProcessor.h | ||
| Operation | EMassObservedOperation | MassObserverProcessor.h | ||
| TypesInOperation | TArrayView< const UScriptStruct * > | MassObserverProcessor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UScriptStruct * GetCurrentType() |
MassObserverProcessor.h | ||
EMassObservedOperation GetOperationType() |
MassObserverProcessor.h | ||
TConstArrayView< const UScriptStruct * > GetTypesInOperation() |
MassObserverProcessor.h | ||
bool IsValid() |
MassObserverProcessor.h |