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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassFragmentRequirements
Description
A helper function that passes the query over to CachedEntityManager. Main purpose is to have the implementation in cpp and not include the EntityManager header here
| Name | IsGameThreadOnlySharedFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRequirements.h |
| Include Path | #include "MassRequirements.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassRequirements.cpp |
bool IsGameThreadOnlySharedFragment
(
TNotNull< const UScriptStruct * > SharedFragmentType
) const