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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassFragmentRequirements
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassFragmentRequirements & AddTagRequirement
(
const EMassFragmentPresence Presence |
MassRequirements.h | ||
FMassFragmentRequirements & AddTagRequirement
(
TNotNull< const UScriptStruct* > TagType, |
MassRequirements.h | ||
void AddTagRequirement
(
const UScriptStruct& TagType, |
MassRequirements.h |
AddTagRequirement(const EMassFragmentPresence)
| Name | AddTagRequirement |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRequirements.h |
| Include Path | #include "MassRequirements.h" |
template<typename T>
FMassFragmentRequirements & AddTagRequirement
(
const EMassFragmentPresence Presence
)
AddTagRequirement(TNotNull< const UScriptStruct * >, const EMassFragmentPresence)
| Name | AddTagRequirement |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRequirements.h |
| Include Path | #include "MassRequirements.h" |
FMassFragmentRequirements & AddTagRequirement
(
TNotNull< const UScriptStruct * > TagType,
const EMassFragmentPresence Presence
)
AddTagRequirement(const UScriptStruct &, const EMassFragmentPresence)
| Name | AddTagRequirement |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRequirements.h |
| Include Path | #include "MassRequirements.h" |
void AddTagRequirement
(
const UScriptStruct & TagType,
const EMassFragmentPresence Presence
)