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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TConstArrayView< TFragment > GetFragmentView () |
MassExecutionContext.h | ||
TConstArrayView< FMassFragment > GetFragmentView
(
const UScriptStruct* FragmentType |
MassExecutionContext.h | ||
TConstArrayView< TFragmentBase > GetFragmentView
(
TNotNull< const UScriptStruct* > FragmentType |
MassExecutionContext.h |
GetFragmentView()
| Name | GetFragmentView |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassExecutionContext.h |
| Include Path | #include "MassExecutionContext.h" |
template<typename TFragment>
TConstArrayView< TFragment > GetFragmentView() const
GetFragmentView(const UScriptStruct *)
| Name | GetFragmentView |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassExecutionContext.h |
| Include Path | #include "MassExecutionContext.h" |
TConstArrayView< FMassFragment > GetFragmentView
(
const UScriptStruct * FragmentType
) const
GetFragmentView(TNotNull< const UScriptStruct * >)
| Name | GetFragmentView |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassExecutionContext.h |
| Include Path | #include "MassExecutionContext.h" |
template<typename TFragmentBase>
TConstArrayView< TFragmentBase > GetFragmentView
(
TNotNull< const UScriptStruct * > FragmentType
) const