Navigation
API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityQuery
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ParallelForEachEntityChunkInCollection
(
TConstArrayView< FMassArchetypeEntityCollection > EntityCollections, |
MassEntityQuery.h | ||
void ParallelForEachEntityChunkInCollection
(
TConstArrayView< FMassArchetypeEntityCollection > EntityCollections, |
MassEntityQuery.h |
ParallelForEachEntityChunkInCollection(TConstArrayView< FMassArchetypeEntityCollection >, FMassExecutionContext &, const FMassExecuteFunction &, const EParallelExecutionFlags)
| Name | ParallelForEachEntityChunkInCollection |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityQuery.h |
| Include Path | #include "MassEntityQuery.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityQuery.cpp |
void ParallelForEachEntityChunkInCollection
(
TConstArrayView< FMassArchetypeEntityCollection > EntityCollections,
FMassExecutionContext & ExecutionContext,
const FMassExecuteFunction & ExecuteFunction,
const EParallelExecutionFlags Flags
)
ParallelForEachEntityChunkInCollection(TConstArrayView< FMassArchetypeEntityCollection >, FMassEntityManager &, FMassExecutionContext &, const FMassExecuteFunction &, const EParallelForMode)
| Name | ParallelForEachEntityChunkInCollection |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityQuery.h |
| Include Path | #include "MassEntityQuery.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityQuery.cpp |
void ParallelForEachEntityChunkInCollection
(
TConstArrayView< FMassArchetypeEntityCollection > EntityCollections,
FMassEntityManager & EntityManager,
FMassExecutionContext & ExecutionContext,
const FMassExecuteFunction & ExecuteFunction,
const EParallelForMode ParallelMode
)