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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityQuery
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForEachEntityChunk
(
FMassExecutionContext& ExecutionContext, |
Runs ExecuteFunction on all entities matching Requirements | MassEntityQuery.h | |
void ForEachEntityChunk
(
const FMassArchetypeEntityCollection& EntityCollection, |
Will first verify that the archetype given with Collection matches the query's requirements, and if so will run the other, more generic ForEachEntityChunk implementation | MassEntityQuery.h | |
void ForEachEntityChunk
(
FMassEntityManager& EntityManager, |
MassEntityQuery.h | ||
void ForEachEntityChunk
(
const FMassArchetypeEntityCollection& EntityCollection, |
MassEntityQuery.h |
ForEachEntityChunk(FMassExecutionContext &, const FMassExecuteFunction &)
Description
Runs ExecuteFunction on all entities matching Requirements
| Name | ForEachEntityChunk |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityQuery.h |
| Include Path | #include "MassEntityQuery.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityQuery.cpp |
void ForEachEntityChunk
(
FMassExecutionContext & ExecutionContext,
const FMassExecuteFunction & ExecuteFunction
)
ForEachEntityChunk(const FMassArchetypeEntityCollection &, FMassExecutionContext &, const FMassExecuteFunction &)
Description
Will first verify that the archetype given with Collection matches the query's requirements, and if so will run the other, more generic ForEachEntityChunk implementation
| Name | ForEachEntityChunk |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityQuery.h |
| Include Path | #include "MassEntityQuery.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityQuery.cpp |
void ForEachEntityChunk
(
const FMassArchetypeEntityCollection & EntityCollection,
FMassExecutionContext & ExecutionContext,
const FMassExecuteFunction & ExecuteFunction
)
ForEachEntityChunk(FMassEntityManager &, FMassExecutionContext &, const FMassExecuteFunction &)
| Name | ForEachEntityChunk |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityQuery.h |
| Include Path | #include "MassEntityQuery.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityQuery.cpp |
void ForEachEntityChunk
(
FMassEntityManager & EntityManager,
FMassExecutionContext & ExecutionContext,
const FMassExecuteFunction & ExecuteFunction
)
ForEachEntityChunk(const FMassArchetypeEntityCollection &, FMassEntityManager &, FMassExecutionContext &, const FMassExecuteFunction &)
| Name | ForEachEntityChunk |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityQuery.h |
| Include Path | #include "MassEntityQuery.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityQuery.cpp |
void ForEachEntityChunk
(
const FMassArchetypeEntityCollection & EntityCollection,
FMassEntityManager & EntityManager,
FMassExecutionContext & ExecutionContext,
const FMassExecuteFunction & ExecuteFunction
)