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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityObserverClassesMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TMap< TObjectPtr< const UScriptStruct >, FMassProcessorClassCollection > & operator* () |
A helper accessor simplifying access while still keeping Container private | MassObserverRegistry.h | |
TMap< TObjectPtr< const UScriptStruct >, FMassProcessorClassCollection > & operator* () |
MassObserverRegistry.h |
operator*()
Description
A helper accessor simplifying access while still keeping Container private
| Name | operator* |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverRegistry.h |
| Include Path | #include "MassObserverRegistry.h" |
const TMap < TObjectPtr < const UScriptStruct >, FMassProcessorClassCollection > & operator*() const
operator*()
| Name | operator* |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverRegistry.h |
| Include Path | #include "MassObserverRegistry.h" |
TMap < TObjectPtr < const UScriptStruct >, FMassProcessorClassCollection > & operator*()