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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassEntityManager
(
UObject* InOwner |
MassEntityManager.h | ||
FMassEntityManager
(
const FMassEntityManager& Other |
MassEntityManager.h |
FMassEntityManager(UObject *)
| Name | FMassEntityManager |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
FMassEntityManager
(
UObject * InOwner
)
FMassEntityManager(const FMassEntityManager &)
| Name | FMassEntityManager |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
FMassEntityManager
(
const FMassEntityManager & Other
)