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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize () |
Default to use single threaded implementation. | MassEntityManager.h | |
void Initialize
(
const FMassEntityManagerStorageInitParams& InitializationParams |
MassEntityManager.h |
Initialize()
Description
Default to use single threaded implementation.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
void Initialize()
Initialize(const FMassEntityManagerStorageInitParams &)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
void Initialize
(
const FMassEntityManagerStorageInitParams & InitializationParams
)