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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityManager
| |
|
| Name |
FScopedProcessing |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path |
#include "MassEntityManager.h" |
Syntax
struct FScopedProcessing
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FScopedProcessing
(
std::atomic< int32 >& InProcessingScopeCount
)
|
|
MassEntityManager.h |
|
Destructors
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ScopedProcessingCount |
std::atomic< int32 > & |
|
MassEntityManager.h |
|
Functions
Public