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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityInChunkDataHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassArchetypeTypes.h | |||
| MassArchetypeTypes.h |
operator=(const FMassEntityInChunkDataHandle &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassArchetypeTypes.h |
| Include Path | #include "MassArchetypeTypes.h" |
FMassEntityInChunkDataHandle & operator=
(
const FMassEntityInChunkDataHandle &
)
operator=(FMassEntityInChunkDataHandle &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassArchetypeTypes.h |
| Include Path | #include "MassArchetypeTypes.h" |
FMassEntityInChunkDataHandle & operator=
(
FMassEntityInChunkDataHandle &&
)