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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassDebugger
Description
Checks if a break should be triggered for a processor that's about to write a given fragment on an entity. Returns the Id for the breakpoint if one is found (Invalid otherwise).
| Name | ShouldBreakOnFragmentWrite |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassDebugger.h |
| Include Path | #include "MassDebugger.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassDebugger.cpp |
static UE::Mass::Debug::FBreakpointHandle ShouldBreakOnFragmentWrite
(
const FMassEntityManager & EntityManager,
const UScriptStruct * FragmentType,
FMassEntityHandle Entity
)