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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassDebugger
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void DebugEvent
(
TArgs&&... InArgs |
MassDebugger.h | ||
static void DebugEvent
(
const FName EventName, |
MassDebugger.h |
DebugEvent(TArgs &&...)
| Name | DebugEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassDebugger.h |
| Include Path | #include "MassDebugger.h" |
template<typename TMessage, typename... TArgs>
static void DebugEvent
(
TArgs &&... InArgs
)
DebugEvent(const FName, FConstStructView, const EMassDebugMessageSeverity)
| Name | DebugEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassDebugger.h |
| Include Path | #include "MassDebugger.h" |
static void DebugEvent
(
const FName EventName,
FConstStructView Payload,
const EMassDebugMessageSeverity SeverityOverride
)