Navigation
API > API/Runtime > API/Runtime/MassEntity
Inheritance Hierarchy
- FMassBatchedCommand
- FMassBatchedEntityCommand
- FMassCommandAddFragmentInstances
- FMassCommandAddFragmentInstancesAndResaveIAPersistence
- FMassCommandBuildEntity
References
| Module | MassEntity |
| Header | /Engine/Source/Runtime/MassEntity/Public/MassCommands.h |
| Include | #include "MassCommands.h" |
Syntax
template<typename... TOthers>
struct FMassCommandAddFragmentInstances : public FMassBatchedEntityCommand
Variables
| Type | Name | Description | |
|---|---|---|---|
| UE::Mass::TMultiArray< TOthers... > | Fragments | ||
| const FMassFragmentBitSet | FragmentsAffected |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMassCommandAddFragmentInstances
(
EMassCommandOperationType OperationType |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Add
(
FMassEntityHandle Entity, |
Overridden from FMassBatchedCommand
| Type | Name | Description | |
|---|---|---|---|
| void | Execute
(
FMassEntityManager& System |
||
| SIZE_T | |||
| void | Reset () |
Typedefs
| Name | Description |
|---|---|
| Super |