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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassArchetypeCompositionDescrip-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FMassChunkFragmentBitSet & GetChunkFragments () |
MassEntityTypes.h | ||
FMassChunkFragmentBitSet & GetChunkFragments () |
MassEntityTypes.h |
GetChunkFragments()
| Name | GetChunkFragments |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityTypes.h |
| Include Path | #include "MassEntityTypes.h" |
const FMassChunkFragmentBitSet & GetChunkFragments() const
GetChunkFragments()
| Name | GetChunkFragments |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityTypes.h |
| Include Path | #include "MassEntityTypes.h" |
FMassChunkFragmentBitSet & GetChunkFragments()