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API > API/Runtime > API/Runtime/MassEntity
| Name | FConstFragmentAccess |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassQueryExecutor.h |
| Include Path | #include "MassQueryExecutor.h" |
Syntax
template<typename TFragment>
struct FConstFragmentAccess
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstFragmentAccess() |
MassQueryExecutor.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FragmentType | TFragment | MassQueryExecutor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| View | TConstArrayView< TFragment > | MassQueryExecutor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ConfigureQuery
(
FMassEntityQuery& EntityQuery, |
MassQueryExecutor.h | ||
const TConstArrayView< TFragment > & Get() |
MassQueryExecutor.h | ||
void SetupForChunk
(
FMassExecutionContext& Context |
MassQueryExecutor.h | ||
void SetupForExecute
(
FMassExecutionContext& Context |
MassQueryExecutor.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TFragment & operator[]
(
int32 Index |
MassQueryExecutor.h |