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API > API/Runtime > API/Runtime/MRMesh
| Name | UMeshReconstructorBase |
| Type | class |
| Header File | /Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h |
| Include Path | #include "MeshReconstructorBase.h" |
Syntax
UCLASS (Meta=(Experimental), MinimalAPI)
class UMeshReconstructorBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMeshReconstructorBase
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConnectMRMesh
(
UMRMeshComponent* Mesh |
MeshReconstructorBase.h | ||
virtual void DisconnectMRMesh() |
MeshReconstructorBase.h | ||
virtual bool IsReconstructionPaused() |
MeshReconstructorBase.h |
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virtual bool IsReconstructionStarted() |
MeshReconstructorBase.h |
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virtual void PauseReconstruction() |
MeshReconstructorBase.h |
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virtual void StartReconstruction() |
MeshReconstructorBase.h |
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virtual void StopReconstruction() |
MeshReconstructorBase.h |
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