Navigation
API > API/Runtime > API/Runtime/MRMesh > API/Runtime/MRMesh/UMRMeshComponent > API/Runtime/MRMesh/UMRMeshComponent/UpdateMesh
References
| Module | MRMesh |
| Header | /Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h |
| Include | #include "MRMeshComponent.h" |
| Source | /Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp |
void UpdateMesh
&40;
const FVector & InLocation,
const FQuat & InRotation,
const FVector & Scale,
TArray< FVector3f > & Vertices,
TArray< uint32 > & Indices,
TArray< FVector2D > UVData,
TArray< FPackedNormal > TangentXZData,
TArray< FColor > ColorData
&41;
Remarks
Updates from HoloLens or iOS