Navigation
API > API/Runtime > API/Runtime/MRMesh > API/Runtime/MRMesh/UMRMeshComponent
- UActorComponent::OnActorEnableCollisionChanged()
- UPrimitiveComponent::OnActorEnableCollisionChanged()
- UMRMeshComponent::OnActorEnableCollisionChanged()
References
| Module | MRMesh |
| Header | /Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h |
| Include | #include "MRMeshComponent.h" |
| Source | /Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp |
virtual void OnActorEnableCollisionChanged&40;&41;
Remarks
Called on each component when the Actor's bEnableCollisionChanged flag changes