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API > API/Runtime > API/Runtime/MRMesh > API/Runtime/MRMesh/UMRMeshComponent
Description
Force navmesh generation to run using the current collision data. This will run even if the collision data has not been udpated! Unless you are changing navmesh settings or similar RequestNavMeshUpdate is reccomended.
| Name | ForceNavMeshUpdate |
| Type | function |
| Header File | /Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h |
| Include Path | #include "MRMeshComponent.h" |
| Source | /Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Mesh Reconstruction")
void ForceNavMeshUpdate()