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API > API/Runtime > API/Runtime/LocalFileNetworkReplayStreaming > API/Runtime/LocalFileNetworkReplayStreaming/FLocalFileNetworkReplayStreamer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetDemoPath () |
LocalFileNetworkReplayStreaming.h | ||
virtual EStreamingOperationResult GetDemoPath
(
FString& DemoPath |
LocalFileNetworkReplayStreaming.h |
GetDemoPath()
| Name | GetDemoPath |
| Type | function |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
| Include Path | #include "LocalFileNetworkReplayStreaming.h" |
| Source | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp |
FString GetDemoPath() const
GetDemoPath(FString &)
| Name | GetDemoPath |
| Type | function |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
| Include Path | #include "LocalFileNetworkReplayStreaming.h" |
virtual EStreamingOperationResult GetDemoPath
(
FString & DemoPath
) const